

S2, though, is what brings a powerful new element to heli-drop assassin role: it ignores the Deploy Limit, enabling her to assist an already fully deployed team. However, it seems like S3 will be the more likely choice if wanting to leave Nalter deployed. This could allow her to back-line behind another Operators or attack through a wall, and could be used in much the same way that Blaze S2 can be used. S1 increases her damage and range and has infinite duration. Both synergize well with her potential usage. Talent 1 provides True damage and a Stun on deploy, while Talent 2 gives her DEF Ignore. Her Talents support her use as a heli-drop assassin and improve her performance against high mitigation enemies. Will Nearl's Alter be able to address some of these concerns and add viability back to this Archetype? Their 1 block limit, relatively poor survivability, and relatively inferior ability to handle some of the games most dangerous threats have lowered their value in all stages of the game. The next alter and Limited Operator appears as a member of a much-maligned Archetype, the Dreadnought (formerly known as Duelist) Guard. Note: These are first impressions and based on conjecture since we don’t know the exact details. When attacking enemies blocked by herself or "Brilliant Sun", change damage type to True Damage. Skill 3: Summons a "Brilliant Sun" on one of the 4 adjacent deployable tiles, dealing a certain amount of True Damage to nearby enemies and Stunning them for several seconds. If the most recently deployed operator is a operator, redeployment time will not increase When the skill duration ends, automatically retreat and increase the next redeployment time. Passive effect: Does not use deployment slots.įor a certain duration after deployment, increase ATK and gain several layers of Shield. Skill 1: Expand Attack Range, increase ATK and ASPD. Infinite duration Talent 2: Attacks ignore a portion of the enemy's DEF If the most recently deployed operator is a operator, deals an additional hit. Talent 1: After deployment, deals a certain amount of True Damage to enemies in the 4 adjacent tiles and Stuns them for several seconds. Nearl The Radiant Knight is a LIMITED 6★ Dreadnought Guard (former Archetype name Duelist) whose kit includes on-deploy utility, true damage, and more! Talents and Skills "Margaret Nearl's request to join the Special Tournament shall be granted." "Ruling has concluded, and thus are the results of this proposition."

Directors, please indicate your decisions." Our success here is all but assured, and creating additional variables.

Taking the initiative against the Radiant Knight may provoke an excessive reaction from the Supervisory Board. "We do not, nor will we ever need, to go to great lengths on this matter." "But now, she is only another competitor, a commodity."

"If she displays any behaviour that is contrary to the guidelines set down by the Consortium, we have the ability to pass ruling on her, and I will raise both my hands in support." Surely everyone here would be happy to make a safe and profitable investment." "Secondly, as past data would inform us, a returning champion will undoubtedly bring along large amounts of sales in relevant merchandise. We cannot conduct our business in such a blunt manner." "In short, for everyone present today, I think there's no need to bicker." "Firstly, the procedures for her to take the spot of Maria Nearl are perfectly legitimate. "The Grand Knight Commander taught you a lesson once, and you still tremble until now?" "The Supervisory Board will not let this chance go." "That Leithanian has long left Kazimierz, and now lies in wait in Kjerag's ravines." More importantly, she is infected, and it's better to be safe than sorry." "I should add, she is a former champion of the tournament, and her influence is no lesser than the Black Knight's. I think this is a topic worth discussing." "Her appearance has severely impacted the Federation's commercial planning for the duration of the Tournament, and various Spokespeople have already given up their posts. "To warrant a discussion over such a trivial matter, do all the directors here harbour fear towards the Nearls?" "Directors, we have an emergency proposition at hand today." "Concerning the answer to Margaret Nearl's request to enter the Special Tournament." " Oaths and entrustment are never changed by time, are they not, Doctor? Radiant Knight, Margaret Nearl, returning for duty." Translation Credits: Jetroyz of the RIHQ Discord and Iana
